Mystic Messenger: The Anime??
Mystic Messenger is a Korean otome game about talking with appealing guys (and a female!) and joining an association called the RFA. The primary characters are Zen, Yoosung, 707, V, Jumin, Jaehee, Rika, and you! You find a workable pace "message" these characters and possibly "begin to look all starry eyed at?" It's an incredible game that has taken over numerous individuals' lives, including myself's. The following stage to turning out to be considerably progressively fruitful is making it an anime! Making games into an anime has been done previously (for example Danganronpa, Final Fantasy, Corpse Party), and I'm certain it would have an enormous crowd! I know me and my companions frequently fangirl over this game, I can't envision what might occur if an anime was made! Additionally, Mystic Messenger appears to be extremely happy superficially, however had astounding plot winds that could make the anime intriguing! In the event that Funimation or Cheritz or any anime organization happen to see this (which I question, to be completely forthright, yet it merits a shot) I trust they mull over this!
I figure it is difficult to make a decent time pace on the off chance that they could ever quicken MM. The whole story takes 11 days to tell, which is a somewhat brief timeframe period. In any case, it's not difficult to make an anime that utilizes a brief timeframe outline. Be that as it may, similar to I recently referenced, at any rate half of days just comprise of messaging and messaging.
Be that as it may, the real scenes where the MC has the chance to legitimately interface with the characters are short and practically nonexistent. So on the off chance that they would need to make an anime of it, they would need to either create short OVA's, or stretch the real story with scenes that don't exist in the first game. Modifying the time allotment of a game to fit into an anime frequently prompts a more disatisfying result. A renowned model is Amnesia. Amnesia has a long and a tad bit of a confounded plot. Since the illustrators needed to make the story shorter to fit into 12 scenes, they lost a great deal of profundity of each course. The whole story turned into somewhat dubious also. Despite the fact that this is a case of shortening the time allotment, extending the time allotment out wouldn't have the best impact either.